Wednesday, October 24, 2012
Nação Fora da Lei: Sangue Entre Irmãos
Here's what they have to say about it, for all you Portuguese speaking readers ... :)
Suspense, humor negro e crítica social em uma elogiada série em quadrinhos lançada originalmente pelo selo Vertigo, da DC Comics
Décadas após sua suposta morte nas selvas do Vietnã, o escritor Story Johnson reaparece nos Estados Unidos, perdido e sem memória. O pouco de que se lembra o impele a uma jornada através do país para encontrar sua família, um grupo de rebeldes imortais que vive à margem da sociedade. O problema é que muitos dos Johnson vêm desaparecendo misteriosamente, caçados por forças sombrias a serviço de uma terrível conspiração. Em busca de seu passado, Story envolve-se numa trama complicada e terá que enfrentar um terrível psicopata que pretende matá-lo a qualquer custo: seu próprio irmão.
Publicada originalmente pelo selo Vertigo da DC Comics, Nação Fora da Lei é uma história violenta e repleta de humor negro, escrita pelo renomado roteirista inglês Jamie Delano (John Constantine: Hellblazer, Visões de 2020) e desenhada pelos croatas Goran Sudzuka (Y: O Último Homem) e Goran Parlov (Justiceiro, Ken Parker). Parte faroeste moderno, parte suspense sobrenatural e parte sátira social, a série foi aclamada pela crítica e é considerada por muitos como a obra-prima de Delano.
O roteirista virá ao Brasil a convite da Comix Book Shop e da Gal Editora para o lançamento de Nação Fora da Lei: Sangue entre Irmãos durante o evento FestComix, em 19, 20 e 21 de outubro em São Paulo.
Este volume reune as edições 1 a 11 da série Outlaw Nation em um álbum de 256 páginas.
O que já foi dito sobre Nação Fora da Lei: Sangue Entre Irmãos:
Uma história em quadrinhos fantástica. Este é o Sandman, o Preacher, o Transmetropolitan que a indústria esqueceu.
Rich Johnston, Lying in the Gutters
Uma história ambiciosa e provocante.
Karen Berger, editora da linha Vertigo
Nação Fora da Lei não é leitura fácil, mas isso é parte de seu apelo. Uma experiência recompensadora.
Don MacPherson, Eye on Comics
Delano mira contra o coração negro da América com esta série.
Kevin Mathews, Pop Matters
Se está louco por uma história em quadrinhos com reviravoltas e surpresas interessantes, experimente Nação Fora da Lei. A ambiciosa história coloca Preacher no chinelo.
Flooby.com
Segue a linha de um livro clássico da contracultura, no mesmo nível de On the Road - Pé na Estrada, Ardil 22, Os Nus e os Mortos e O Apanhador no Campo de Centeio. É o melhor exemplo da literatura de estrada que você pode encontrar e, mais importante, em uma história em quadrinhos.
Rob Nott, Comics International Magazine
Wednesday, January 25, 2012
A.D.D. - Day
A.D.D. - graphic novel published by DC Comics/Vertigo. Douglas Rushkoff wrote it, I did pencils and part of the inks, with Jose Marzan Jr. inking the rest.
Here's what Douglas has to say about A.D.D. ..."Everyone seems to have A.D.D. these days. (In case you’ve been too distracted by your Twitter feed to remember, A.D.D. stands for Attention Deficit Disorder -- the inability to focus on any one thing for too long, the urge to do nine things at once, and the hyper, constantly shifting, unsettled feeling that goes along with it.)
Apparently, it’s an epidemic -- particularly among boys, and especially among those who love video games. And so video games are now blamed for destroying their brains, and their capacity to become productive members of society.
But, to me anyway, something never felt right about this line of reasoning. Even if playing video games and answering txt messages shortens the attention span, what if it broadens the attention range? What if the downsides of an A.D.D. approach to life were actually offset by some other, still unidentified advantage? Or in computer programmer’s parlance, what if A.D.D. weren’t a bug, but a feature?
In fact, this whole Attention Deficit craze really only began in the late '90s, a few years after the Internet business magazines unanimously declared we were living in something called an “attention economy.” The idea was that the Internet is essentially limitless in its ability to hold content. The only limiting factor on how much money media companies can make off us in an age of infinite bandwidth is human attention itself.
They came up with a new metric, “eyeball hours,” to describe the amount of time they could keep someone’s attention glued to the screen. Media companies arose to make websites more “sticky” so that people -- especially kids -- would end up spending more of their eyeball hours stuck on their web pages.
Over the next decade, prescriptions for Ritalin -- the leading A.D.D. drug, otherwise known as “speed” -- went up by about 5000%. Were real cases of the formerly rare sensory disorder multiplying at this rate? Were they simply being diagnosed more easily? Or was something other than A.D.D. now getting labeled this way?
That’s when I started to believe that at least this new breed of Attention Deficit Disorder may not be a sickness but a defense mechanism: an adaptation to a world where someone -- usually some corporation -- is trying to program us everywhere we look. Fast channel surfing and short attention spans are not deficits but strengths -- weapons, really -- in the battle for human consciousness.
When I think about kids being diagnosed by public school guidance counselors and then drugged to pay better attention, I can’t help but suspect we are no longer treating a child but repressing the messenger.
So I decided I wanted to tell a story in which A.D.D. was quite literally a bug that was being turned into a feature. Following the what-if structure of science fiction, all I needed to do was ask who would do such a thing to kids, and why? And what would happen if it worked? What would American, videogame-playing “new type” mutations look like, and how would they relate to the world in which we are living?
The story in A.D.D. may be fiction, but the war on our minds and against our resistance is as real as the mediaspace in which we live. They mean to occupy our reality before we occupy theirs."
And here are some pages from the book ...




Saturday, October 8, 2011
New York, New York again ...
If you're around, stop by and say hi! : )
Speaking of commissions, here are two fresh ones ...


And, by the way, finally - amazing original art from Edvin Biukovic's Grendel Tales will be available to buy at Splash Page Art booth! You better hurry. There's not much of them left and I know for sure there are lots of people that's been waiting for this for a long time.
Friday, September 30, 2011
Thursday, September 22, 2011
Sunday, September 18, 2011
The Big One!
Instead of explaining myself let's try and recap what I've been doing these last few months.
First of all, I've been doing some commissions for German fans. You can see them at my portfolio blog.
I delivered those during my German signing tour. I have to say big thanks to Alex Bubenheimer for inviting us and organizing the whole thing and all the nice people from comic shops where signings took place. Also big shoutouts to Davide Gianfelice and Kari Korhonen who were great company throughout the tour and, of course, to all the fans that came to see us.

After five days in five different cities, we spent great weekend in Contern, Luxemburg as guests at small but charming festival. So big thanks to our hosts there, too. Here's Kari's lovely drawing of our little adventure.

But, the thing that kept me really occupied was my first Marvel gig.
I got invited to draw two issues of Wolverine, written by one of the best contemporary writers - Jason Aaron. Despite the tight deadlines it was a real pleasure working on it. Especially because they were colored by amazing Matthew Wilson. Both issues are out during September. Previews are here and here. For you, dedicated followers, here's some b/w pages.



And, at last, the book I've been working on for a long time is finally announced!
A.D.D. is the name of the graphic novel written by Douglas Rushkoff. Douglas is a smart guy, so go and visit his website. I did all of the pencils and Jose Marzan Jr. helped me out on inks through bigger part of the book. Some of you longtime visitors will probably recognize the characters from my previous posts. Cover illustration was conceived and designed by Mrva. I just did the drawing.

That's it, for now. More news and new work coming soon, so drop by - I promise regular updates from now on! : )
Thursday, April 21, 2011
Strange Adventures

Cover is done by Mark Buckingham.
Sunday, April 17, 2011
Monday, April 11, 2011
Sunday, March 6, 2011
Shamless self promotion
Also, over at Splash Page Art you can find some newly added original art for sale. Now you can buy my pages from Hellblazer fill-in issues and from my Secret History album.


And here you can read my recent interview. If you speak Croatian, that is. : )
Wednesday, January 5, 2011
Joy & happiness
Monday, October 4, 2010
New York, New Yoooork!
Managed to finish some work before the trip, but still not enough. So, as soon as I get back it's work, work, work ...

Be good boys and girls while I'm away. I'll be thinking 'bout you. : )













